Scientific work

My research focus has traveled from technical human-computer interaction and user-interface management systems to usability-oriented systems development and, from 1995, interaction design practice and theory. The main research areas in recent years have been collaborative media, interactive visualization and interaction design theory.

This page is a list of activities within the academic community and oriented towards the academic community: academic leadership, expert appointments, academic awards, formal international collaboration, administrative appointments and acquired research grants.

My scientific publications are listed on the publication page.

 
 

Academic leadership

2015–now
 
Unit manager for the research and teaching unit Media Design and Image Reproduction, Linköping University.
2015–now
 
Member of the steering committee for the Media and Information Technology division, Linköping University.
2013–2015
 
Deputy director and member of management group for the Malmö University research center Internet of Things and People.
2009–2015
 
Project manager for the research project Substrate with one industrial partner. Project development blog available.
2009–12
 
Member of management group for Medea Collaborative Media Initative, a central research environment at Malmö University.
2009–12
 
Responsible for research profile in new media at Malmö University, including application for national PhD examination rights.
2011
 
Research director for Medea.
2010–11
 
Project manager for the News Media Concept Lab, a co-production project within Medea.
2009–10
 
Area manager for Collaborative Crossmedia within Medea.
2008–09
 
Developing plans and strategy for Medea. With Bo Reimer and Carina Listerborn.
2005–08
 
Responsible for research and academic liaison in the New Media Center consortium, involving 20 companies and four research and commercialization organizations in the media industry.
2008
 
Project manager for the research project Pinpoint with one industrial partner. More info available.
2004–06
 
Site project manager for Malmö University work in the European PalCom consortium, involving eleven academic and industrial partners.
2000–03
 
Research director in the Interactive animation studio at Konstfack, department of Animation and animated film, Eksjö. Overseeing research, art and development projects involving a number of academic and industrial partners.
2001–03
 
Area manager for New media and Visualization in the research consortium Methods for Content Management in Business, involving three academic and twelve industrial partners.
2001–03
 
Project manager for the research project Avatopia, involving three academic partners and one industrial partner.
1998–2000
 
Project manager for the research project News media in the year 2003, involving four academic and six industrial partners.
1997–98
 
One of the original co-founders of the School of Arts and Communication (K3) in connection with the inauguration of Malmö University in 1998. Initial tasks included strategic planning of pedagogical and scientific principles, detailed education and research project planning, designing the facilities and the infrastructure of the school, recruitment of new colleagues, and building a network of peer schools around the world.
1993–97
 
Director of the Usability Matters research group at the Department of computer science, Linköping University (IDA). Tasks included research strategy, funding acquisition, thesis supervision, administrative and financial tasks, and editing the Usability Matters! newsletter.
 
 

Expert appointments

1995–now
 
Faculty opponent for the following thesis defenses.
Anuradha Reddy. Researching IoT through design: An inquiry into being-at-home (PhD, Malmö University, 2020).
Jonatan Lundin. Designing technical information: Challenges regarding service engineers’ information-seeking behaviour (licentiate, Mälardalen University, 2015).
Jordi Solsona Belenguer. Topics in engineering methods for IT: Moving towards an interdisciplinary design space (licentiate, KTH, 2014).
Jonas Lundberg. Shaping electronic news: Genre perspectives on interaction design (PhD, Linköping university, 2004).
Per Levén. Kontextuell IT-förståelse (PhD, Umeå university, 1997).
Per Levén. Från användning till handling (licentiate, Umeå university, 1995).
1998–now
 
Member of examination committee (betygsnämnd) at PhD thesis defenses:
Alvaro Aranda Muñoz. Collaborative thinking with and through technology: Materials, methods, and perspectives (Mälardalen University, 2024).
Kars Alfrink. Contestable artificial intelligence: Constructive design research for public artificial intelligence systems that are open and responsive to dispute (TU Delft, NL, 2024).
Petros Ioannidis. Re-purposing musuem experiences: A design-after-design approach (ITU Copenhagen, DK, 2024).
Adrian Latupeirissa. From motion pictures to robot features (Media Technology, KTH, 2024).
Patrizia D'Olivo. Designing tactful objects for sensitive settings (TU Delft, NL, 2021).
Stig Møller Hansen. An investigation towards bespoke Creative Coding programming courses in graphic design education (Aarhus University, DK, 2019).
Raune Frankjaer. Crafting digital artifacts: A sympoietic approach to HCI (Aarhus University, DK, 2019).
Joakim Karlsen. Reinventing journalism: Supporting processes of invention and change in media worlds (Oslo University, NO, 2018; I was first opponent).
Thorbjörn Swenberg. Framing the gaze: (Audio-)visual design intentions and perceptual considerations in film editing (Information Design, Mälardalen University, 2017).
Morten Lund. Functional animation: Interactive animation in digital artifacts (Aalborg University, DK, 2017).
Jelle Stienstra. Designing for respectful embodied interactions: Towards a phenomenology and ecological psychology-inspired approach to designing for interactive systems (Design, Eindhoven UT, NL, 2016).
Pawel Wozniak. Beyond gadgetry: Reflections on tech-driven and user-driven research in human-computer interaction (Human-Computer Interaction, Chalmers, 2016).
Tobie Kerridge. Designing debate: The entanglement of speculative design and upstream engagement. (Design Studies, Goldsmiths, UK, 2015; I was one of two external examiners).
Loove Broms. Storyforming: Experiments in creating discursive engagements between people, things and environments (Product and Service Design, KTH, 2014; I was »slutseminarium« opponent).
Kristina Lindström. Patchworking publics-in-the-making: Design, media and public engagement (Interaction Design, Malmö University, 2014).
Åsa Ståhl. Patchworking publics-in-the-making: Design, media and public engagement (Media and Communication Studies, Malmö University, 2014).
Mattias Jacobsson. Tinkering with interactive materials: Studies, concepts and prototypes (Human-Computer Interaction, KTH, 2013; I was »slutseminarium« opponent).
Naveen Bagalkot. Embodied-self-monitoring: Embracing the emergent context for compliance in the design of pervasive self-monitoring technology (ITU Copenhagen, DK, 2012).
Camille Moussette. Simple haptics: Sketching perspectives for the design of haptic interactions (Industrial Design, Umeå Institute of Design, 2012; I was »slutseminarium« opponent).
Mette Agger Eriksen. Material matters in co-designing (Interaction Design, Malmö University, 2012).
Nora O Murchú. User as designer, designer as curator (Interaction Design, University of Limerick, IE, 2012; I was external examiner.)
Petra Sundström. Designing affective loop experiences (Human-Machine Interaction, Stockholm University, 2010; I was »slutseminarium« opponent).
Anton Gustafsson.
Positive persuasion: Designing enjoyable energy feedback experiences in the home (Applied Information Technology, IT University of Göteborg, 2010; I was »slutseminarium« opponent).
Rosa Gudjonsdottir. Personas and scenarios in use (Human-Computer Interaction, KTH, 2010; I was »slutseminarium« opponent).
Maria Håkansson. Playing with context: Explicit and implicit interaction in mobile media applications (Human-Machine Interaction, Stockholm University, 2009; I was »slutseminarium« opponent).
Fredrik Winberg. Contextualizing accessibility: Interaction for blind computer users (Human-Computer Interaction, KTH, 2008).
Sara Ljungblad. Beyond users: Grounding technology in experience (Human-Machine Interaction, Stockholm University, 2008; I was »slutseminarium« opponent).
Jarmo Laaksolahti. Plot, spectacle and experience: Contributions to the design and evaluation of interactive storytelling (Computer and System Sciences, Stockholm University, 2008; I was »slutseminarium« opponent).
Gunnar Kramp. Designing mixed-media devices for support of healthcare professionals (Århus School of Architecture, DK, 2008).
Ramia Mazé. Occupying time: Design, technology and the form of interaction (Interaction Design, Blekinge Technical University, 2007).
Per Linde. Metamorphing: The transformative power of digital media and tangible interaction (Interaction Design, Blekinge Technical University, 2007).
Petter Alexanderson. Adding audibility: Reifying the soundscape of process operators (Informatics, Lund University, 2007; I was »slutseminarium« opponent).
Andreas Lykke-Olesen. Space as interface: Bridging the gap with cameras (Århus School of Architecture, DK, 2007).
Ylva Fernaeus. Let’s make a digital patchwork (Human-Machine Interaction, Stockholm University, 2007; I was »slutseminarium« opponent).
Mikael Jakobsson. Virtual worlds and social interaction design (Informatics, Umeå University, 2006).
Jin Moen. Kinaesthetic movement interaction (Computer Science and Communication, KTH, 2006; I was »slutseminarium« opponent).
Åsa Rudström. Co-construction of hybrid spaces (Computer and System Sciences, Stockholm university, 2005; I was »slutseminarium« opponent).
Tomas Sokoler. Going beoynd the desktop computer with an attitude (Interaction Design, Blekinge technical university, 2004).
Charlotte Wiberg. A measure of fun: Extending the scope of web usability (Informatics, Umeå university, 2003).
Pär Ågerfalk. Information systems actability (Information Science, Linköping university, 2003).
Martin Svensson. Defining, designing and evaluating social navigation (Computer and System Sciences, Stockholm university, 2003).
Theis Meggerle & Odd Steen. IT-kvalitet i praxis (Informatics, Lund university, 2002).
Staffan Björk. Flip zooming: The development of an information visualization technique (Informatics, Göteborg university, 2000).
Henrik Gedenryd. How designers work: Making sense of authentic cognitive activities (Cognitive Science, Lund university, 1998).

1997–now
 
External expert (sakkunnig) for the following appointments.
Docent in regenerative design at KTH (2024).
Associate professor (lektor) in media technology at Södertörn University College (2024).
Associate professor (lektor) in interaction design at Mälardalen University (2023).
Professor in human-computer interaction at TU Wien, AT (2022).
Professor in media technology at Södertörn University College (2022).
Promotion to associate professor in interaction design at Koc University, TR (2022).
Docent in media technology with a specialization in sustainability at KTH (2021).
Associate professor (lektor) in computer and system sciences with a specialization in research methodology and scientific communication at Stockholm University (2021).
Professor in interaction design at Østfold University College, NO (2021).
Docent in informatics at Högskolan Kristianstad (2021).
Associate or full professor in user experience design at ITU, Copenhagen, DK (2020).
Associate professor (lektor) in design and visualization at Aalborg University, DK (2019).
Docent in interaction design at Chalmers (2019).
Professor in human-computer interaction at Northumbria University, UK (2019).
Professor in socio-technical design at Aarhus University, DK (2018).
Associate professor (lektor) in informatics and design at Oslo University, NO (2018).
Professor in interaction design with a specialization in physical computing at Malmö University (2017).
Professor in conservation with a specialization in craft science at Göteborg University (2017).
Docent in media technology at Södertörn University College (2016).
Professor in interaction design at Aalto University, Helsinki, FI (2016).
Associate professor (lektor) in informatics with a specialization in human-computer interaction at Karlstad University (2015).
Assisting professor (biträdande lektor) in human-computer interaction at Uppsala University (2015).
Associate professor (lektor) in communication design at Linköping University (2015).
One or more positions as assisting/associate professor in digital aesthetics, culture, media, communication, and interaction design at ITU, Copenhagen, DK (2013).
Professor in interaction design at Göteborg University (2012).
Three positions as associate professor in media technology at Blekinge technical university (2012).
Assisting/associate professor in interaction design at ITU, Copenhagen, DK (2012).
Associate professor in media technology at Södertörn university college (2011).
Professor in design for digital media at Blekinge technical university (2011).
Docent in human-computer interaction at KTH (2011).
Associate professor in computer science at Umeå university (2010).
Assisting/associate professor in interaction design at ITU, Copenhagen, DK (2010).
Docent in computer and system science at Stockholm university (2010).
Associate professor in media technology at Södertörn university college (2010).
Professor in design at Århus School of architecture, DK (2009).
Associate professor in informatics at Högskolan Väst (2009).
Docent in theories and methods for design and use of digital artifacts at University of art and design, Helsinki, FI (2009).
Docent in software engineering at Blekinge technical university (2009).
Professor in design at Göteborg university (2009).
Promotion to professor in informatics at Umeå university (2008).
Docent in interaction design at the IT university, Göteborg (2008).
Professor in media technology at Södertörn university college (2008).
Six positions as assisting/associate professor at ITU, Copenhagen, DK (2007).
Professor in ubiquitous computing at the IT university, Göteborg (2006).
Associate professor in work studies at Blekinge technical university (2005).
Associate professor in computer science at Skövde university (2004).
Associate professor in HCI at Stockholm university (2003).
Professor in informatics at Lund university (2003).
Professor in human-machine interaction at Stockholm university (2002).
Professor in communication at Roskilde university, DK (2001).
Docent in computer and information science at Stockholm university (2001).
Professor/associate professor in HCI at Luleå technical university (2001).
Associate professor in HCI at Linköping university (1997).
1990–now
 
Manuscript reviewer for Design Studies, Int. Journal of Design, ACM Trans. Computer-Human Interaction, Int. Journal of Man-Machine Studies, Human-Computer Interaction, Journal of Design Research, Scandinavian Journal of Information Systems, Digital Creativity.
Book manuscript reviewer for Pearson Education, MIT Press and Aalborg Universitetsforlag.
Book proposal reviewer for Morgan Kaufmann and Academic Press.
Member of the review and/or program committee for international conferences, including RTD (15, 17, 19), CHI (93-97, 99-02, 06, 08, 11, 16), DIS (04, 08, 19), TEI (11), EAD/DRS (06), DRS (14), CADE (04), Nordes (07, 09, 11), SIDeR (12), NordiCHI (00, 06, 08), UITQ (05), DSV-IS (96), ECAI(91), VCHCI (93) and HJCI (92).
Meta-reviewer for posters at DIS (04).
Session chair at Nordes 07.
Design chair (where Per Linde and I developed a new format called Design Cases – see video documentation) and full paper meta-reviewer for NordiCHI 08.
2012–now
 
Member of Executive Board for the Interaction Design Foundation.
2010–now
 
Member of advisory group for the online encyclopedia interaction-design.org.
2002–now
 
External reviewer of research grant applications for the Swedish Council for Working Life and Social Research (FAS), Marcus och Marianne Wallenbergs Stiftelse, Vårdalsstiftelsen, and for Højteknologifonden, DK.
2023
 
Co-chair for Nordes 2023 Doctoral Consortium, developing a didactic experimental approach with Brendon Clark and Abi Durrant.
2013–2023
 
Member of Editorial Board for the book series in Cultural Computing from Springer.
2016
 
Member of Evaluation Committee proposing recipients of research grants from Besöksnäringens Forsknings- och Utvecklingsfond (BFUF).
2013
 
Member of Evaluation Committee proposing recipients of Future Research Leader 2012 personal grants from the Foundation for Strategic Research.
2011–13
 
Founding editor for the peer-reviewed Video Articles forum of ACM Computers in Entertainment.
2011
 
Jury member for Interaction Awards, an international design competition in connection with the Interaction|12 conference.
2010–11
 
Member of national foresight panel for Swedish research strategy in perceptualization.
2008–10
 
Member of expert group assessing co-production research grant applications for the Knowledge Foundation.
2008–09
 
Member of mentor group for co-production research projects funded by the Knowledge Foundation.
2006–09
 
Member of Advisory board (programråd) for Vinnova research programme on ICT use (IKT-användning). Tasks included research grant application evaluations on a regular basis.
2006–08
 
Member of Advisory board for Linköping University Electronic Press.
2005–09
 
Member of task force at Malmö University on publishing and scientific communication.
2008
 
Editor for special issue of Artifact on Issues in design research and design research methods. With Yukari Nagai.
2007
 
Member of strategic panel in Information, communication and system technology software for the Foundation for Strategic Research.
2006
 
Representative for Malmö University in development of regional growth programme in new media for the Knowledge Foundation.
2002–03
 
Chairman of the scientific board for Nita, the National Center for IT Use.
1996–97
 
External expert/advisor in the Usable IT project at the Swedish Institute for Systems Development (SISU).
1995–97
 
Member of reference group for the department of applied multimedia at the Institute of Media Technology.
1995–96
 
Joint editor (with prof. Peter Thomas, UWE, UK) for the book series Usability for Professionals by Springer Verlag.
1992
 
Invited by professor Gerhard Fischer to spend the summer as visiting researcher in the Department of Computer Science, University of Colorado at Boulder.
 
 

Awards

2013
 
The TOCHI paper on strong concepts, co-authored with Kristina Höök, was included in the ACM Computing Reviews Best of 2012 list.
2001
 
The Annual Stimdi Prize from the Swedish Interdisciplinary Interest Group for Human-Computer Interaction. Awarded for »insightful, purposeful and boundary-crossing work: Usability Matters!«
1997
 
Best Paper Presented award at the second conference of the European Academy of Design, Stockholm, April 1997, for the paper Design for use quality in professional software development.
 
 

International formal collaboration

2009
 
Organized an international closed workshop on Designing for social, emotional and bodily interaction (with Kristina Höök and Katherine Isbister).
2008
 
Invited to participate in Dagstuhl seminar on The study of visual aesthetics.
2004–06
 
Partner in the EC IST project PalCom, involving eleven research and industry sites in six countries.
2002
 
Invited to participate in Dagstuhl seminar on Aesthetic computing.
1996–97
 
Partner in the Esprit project Supreme, involving seven research and industry sites in three countries.
1995
 
Invited to organize the workshop Knowledge-based support for the user-interface design process at CHI '95 together with Uwe Malinowsky and Kumiyo Nakakoji.
1993–95
 
Partner in the Esprit BRA project Amodeus 2, involving twelve research sites in seven countries.
 
 

Administrative appointments

2017–now
 
Alternate member of the faculty appointment board (anställningsnämnden) at the School of Engineering, Linköping University.
2017–now
 
Alternate member of the study board of mechanical engineering and design at the School of Engineering, Linköping University.
2015–now
 
Manager of the Media Design and Image Reproduction unit at the division of Media and Information Technology, Linköping University.
2010–13
 
Member of Research and PhD Studies board of the Culture and Society Faculty at Malmö University.
2010–11
 
Chairman of the Board of Supervisors in New media, public spheres and forms of expression (NMOG HK).
2006–07,
1998–99
 
Member of Faculty board (områdesstyrelsen) at K3, Malmö University.
1998–2000
 
Member of Faculty appointment board (anställningsnämnden) at K3, Malmö University.
1993–94
 
PhD student admission coordinator at IDA, Linköping University.
1989–95
 
Member of the board of Stimdi (Swedish Interdisciplinary Interest Group for Human-Computer Interaction).
1989–91
 
Graduate student representative in the IDA Research board.
1989–91
 
Editor of the Stimdi newsletter.
 
 

Grants

2022
 
Research grant: 3 700 000 SEK from Vetenskapsrådet for four years of work on validating Soma Design. With Kristina Höök (PI) and Anna Ståhl.
2021
 
Research grant: 1 400 000 SEK from Norrköping Research Fund for a one-year project on immersive multimedia art in the dome. With Ahmet Börütecene (PI) and Anna Öst.
2020
 
Research grant: 6 000 000 SEK from Vetenskapsrådet for four years of work on adaptive visualization to facilitate systems thinking in science education. With Konrad Schönborn (PI) and others.
2019
 
Research grant: 3 000 000 SEK from Formas for three years of work on citizen participation in the design of smart city technology. With Katherine Harrison (PI) and Vangelis Angelakis.
2018
 
Research grant: 4 950 000 SEK from Vinnova for three years of work on visualization for collaborative planning of urban construction projects in the Störningsfri stad project. With Anna Fredriksson (PI) and many others.
2017
 
Research grant: 8 800 000 SEK from Formas for three years of work on visualization for planned realignment in coastal areas in the Camel project. With Gunnel Göransson (PI), David Bendz and others.
2017
 
Research training grant: 3 400 000 SEK from the Wallenberg Autonomous Software and Systems Program (WASP) for four years of study for an industrial PhD student.
2016
 
Regional development grant: 19 000 000 SEK from Vinnova for three and a half years of work on the Visual Sweden Vinnväxt program. With Anders Ynnerman (PI), Anders Carlsson (process manager) and many others.
2014
 
Feasibility study grant: 1 000 000 SEK from Vinnova for 8 months of work on opportunities for consumer-oriented products and services based on the Internet of Things. With Kristina Höök and many others.
2014
 
Research and co-production grant: 1 500 000 SEK from Vinnova for 18 months of work on the Live Music Engagement project. With Markus Wiklander.
2014
 
Research and co-production grant: Up to 36 000 000 SEK from the Knowledge Foundation (KK-stiftelsen) under the KK-profil programme for up to seven years of work in the research consortium Internet of Things and People. With Paul Davidsson, who did most of the work, and others.
2013
 
Operations grant: 1 350 000 SEK from Malmö University for the inaugural year (2014) of the research center for Internet of Things and People. With Paul Davidsson and others.
2012
 
Planning grant: 455 000 SEK from The Knowledge Fundation (KK-stiftelsen) under the SIDUS programme for for developing a grant application in the area of Internet of Sports. With colleagues from SICS (coordinator), Mid Sweden University, Skövde University and Malmö.
2009
 
Demonstrator grant: 1 000 000 SEK from Vinnova for developing a platform for audience-driven concert booking, in collaboration with three companies. With Markus Wiklander.
2008
 
Research and co-production grant: 10 900 000 SEK from The Knowledge Foundation (KK-stiftelsen) under the KK Environments programme for three years' work on building Medea collaborative media initiative, a national research environment in new media at Malmö University. With Bo Reimer, Pelle Ehn, Lennart Olausson, Eva Engqvist and others.
2007
 
Research grant: 200 000 SEK from the Knowledge Foundation (KK-stiftelsen) for a visualization demonstrator on The invisible structures of a corporate organism, in collaboration with IKEA IT.
2007
 
Research grant: 1 600 000 SEK from the Swedish Agency for Innovation Systems (Vinnova) for two years' work on establishing Malmö New Media Living Lab, in collaboration with six industrial partners. With Per-Anders Hillgren.
2006
 
Exchange grant: 700 000 SEK from Vetenskapsrådet for hosting a visiting professor in new media at K3 for the academic year 2007/08.
2005
 
Planning grant: 250 000 SEK from Vinnova for developing an application for a national excellence center in Interaction design: Mediation and remediation, in collaboration with over twenty industrial and non-profit partners. With Pelle Ehn and Bo Reimer.
2003
 
Research grant: 629 000 EUR from the Information Society Technologies programme of the European Commission for four years' work in the Palpable Computing consortium involving eleven academic and industrial European partners. With Pelle Ehn.
2002
 
Research grant: 1 200 000 SEK from Stiftelsen Framtidens Kultur for implementation work in the Avatopia project.
2001
 
Research grant: 550 000 SEK from Vinnova for two years' participation in the r&d consortium Methods for Content Management in Business, together with three academic and twelve industrial partners.
2001
 
Development grant: up to 400 000 SEK from the European Commission Regional Fund for research and project development in the Interactive animation studio, Eksjö.
2000
 
Development grant: 300 000 SEK from the Alfa foundation of FöreningsSparbanken for equipment in the Interactive animation studio, Eksjö.
2000
 
Research grant: 1 600 000 SEK from the National Board for Industrial and Technical Development (Nutek) for one year's work in the project News media in the year 2003, involving four academic and four industrial partners.
1998
 
Research grant: 2 150 000 SEK from Nutek for one year's work in the project News media in the year 2003, involving four academic and five industrial partners.
1998
 
Planning grant: 299 500 SEK from Nutek for the project News media in the year 2003.
1996
 
Personal research grant: 375 000 SEK from the Center for Industrial Information Technology (Ceniit), Linköping University, for research into professional usability-oriented systems development.
1996
 
Research grant: 200 000 SEK from Nutek for concluding activities in the project Communication and coordination in iterative systems development.
1996
 
Planning grant: 50 000 SEK from Ceniit for the development of a usability-engineering research profile.
1996
 
Research grant: 90 475 ECU for two years' work in the Esprit project 22065 Supreme (Support for the automation of large scale business processes in evolving environments).
1994
 
Research grant: 700 000 SEK from Nutek for two years' work on the project Communication and coordination in iterative systems development.
1993
 
Research grant: 350 000 SEK from Nutek for one year's work on the project Communication and coordination in iterative systems development.
1993
 
Research grant: 852 000 SEK from the Council for Research in Social Science and the Humanities (HSFR) for two years' work on the project Communication of design knowledge.
1992
 
Planning grant: 50 000 SEK from HSFR for the project Communication of design knowledge.