My research focus has traveled from technical human-computer interaction and user-interface management systems to usability-oriented systems development and, from 1995, interaction design practice and theory. The main research areas in recent years have been collaborative media, interactive visualization and interaction design theory.
This page is a list of activities within the academic community and oriented towards the academic community: academic leadership, expert appointments, academic awards, formal international collaboration, administrative appointments and acquired research grants.
My scientific publications are listed on the publication page.
Group manager for the research and teaching group Media Design and Image Reproduction, Linköping University.
Member of the steering committee for the Media and Information Technology division, Linköping University.
Deputy director and member of management group for the Malmö University research center Internet of Things and People.
for the research project Substrate with one industrial partner. Project development blog
Responsible for research profile in new media at Malmö University, including application for national PhD examination rights.
Research director for Medea.
Project manager for the News Media Concept Lab, a co-production project within Medea.
Area manager for Collaborative Crossmedia within Medea.
Developing plans and strategy for Medea. With Bo Reimer and Carina Listerborn.
Responsible for research and academic liaison in the New Media Center consortium, involving 20 companies and four research and commercialization organizations in the media industry.
for the research project Pinpoint with one industrial partner. More info
Site project manager for Malmö University work in the European PalCom consortium, involving eleven academic and industrial partners.
Research director in the Interactive animation studio at Konstfack, department of Animation and animated film, Eksjö. Overseeing research, art and development projects involving a number of academic and industrial partners.
Area manager for New media and Visualization in the research consortium Methods for Content Management in Business, involving three academic and twelve industrial partners.
Project manager for the research project Avatopia, involving three academic partners and one industrial partner.
Project manager for the research project News media in the year 2003, involving four academic and six industrial partners.
One of the original co-founders of the School of Arts and Communication (K3) in connection with the inauguration of Malmö University in 1998. Initial tasks included strategic planning of pedagogical and scientific principles, detailed education and research project planning, designing the facilities and the infrastructure of the school, recruitment of new colleagues, and building a network of peer schools around the world.
Director of the Usability Matters research group at the Department of computer science, Linköping University (IDA). Tasks included research strategy, funding acquisition, thesis supervision, administrative and financial tasks, and editing the Usability Matters! newsletter.
Expert opponent for the following thesis defenses.
Jonatan Lundin. Designing technical information: Challenges regarding service engineers’ information-seeking behaviour (licentiate, Mälardalen University, 2015).
Jordi Solsona Belenguer. Topics in engineering methods for IT: Moving towards an interdisciplinary design space (licentiate, KTH, 2014).
Jonas Lundberg. Shaping electronic news: Genre perspectives on interaction design (PhD, Linköping university, 2004).
Per Levén. Kontextuell IT-förståelse (PhD, Umeå university, 1997).
Per Levén. Från användning till handling (licentiate, Umeå university, 1995).
Member of examination committee (betygsnämnd) at PhD thesis defenses:
Joakim Karlsen. Reiventing journalism: Supporting processes of invention and change in media worlds (Oslo University, NO, 2018; I was first opponent).
Thorbjörn Swenberg. Framing the gaze: (Audio-)visual design intentions and perceptual considerations in film editing (Information Design, Mälardalen University, 2017).
Morten Lund. Functional animation: Interactive animation in digital artifacts (Aalborg University, DK, 2017).
Jelle Stienstra. Designing for respectful embodied interactions: Towards a phenomenology and ecological psychology-inspired approach to designing for interactive systems (Design, Eindhoven UT, NL, 2016).
Pawel Wozniak. Beyond gadgetry: Reflections on tech-driven and user-driven research in human-computer interaction (Human-Computer Interaction, Chalmers, 2016).
Tobie Kerridge. Designing debate: The entanglement of speculative design and upstream engagement. (Design Studies, Goldsmiths, UK, 2015; I was one of two external examiners).
Loove Broms. Storyforming: Experiments in creating discursive engagements between people, things and environments (Product and Service Design, KTH, 2014; I was »slutseminarium« opponent).
Kristina Lindström. Patchworking publics-in-the-making: Design, media and public engagement (Interaction Design, Malmö University, 2014).
Åsa Ståhl. Patchworking publics-in-the-making: Design, media and public engagement (Media and Communication Studies, Malmö University, 2014).
Mattias Jacobsson. Tinkering with interactive materials: Studies, concepts and prototypes (Human-Computer Interaction, KTH, 2013; I was »slutseminarium« opponent).
Naveen Bagalkot. Embodied-self-monitoring: Embracing the emergent context for compliance in the design of pervasive self-monitoring technology (ITU Copenhagen, DK, 2012).
Camille Moussette. Simple haptics: Sketching perspectives for the design of haptic interactions (Industrial Design, Umeå Institute of Design, 2012; I was »slutseminarium« opponent).
Mette Agger Eriksen. Material matters in co-designing (Interaction Design, Malmö University, 2012).
Nora O Murchú. User as designer, designer as curator (Interaction Design, University of Limerick, IE, 2012; I was external examiner.)
Petra Sundström. Designing affective loop experiences (Human-Machine Interaction, Stockholm University, 2010; I was »slutseminarium« opponent).
Anton Gustafsson. Positive persuasion: Designing enjoyable energy feedback experiences in the home (Applied Information Technology, IT University of Göteborg, 2010; I was »slutseminarium« opponent).
Rosa Gudjonsdottir. Personas and scenarios in use (Human-Computer Interaction, KTH, 2010; I was »slutseminarium« opponent).
Maria Håkansson. Playing with context:
Explicit and implicit interaction in mobile media applications (Human-Machine Interaction, Stockholm University, 2009; I was »slutseminarium« opponent).
Fredrik Winberg. Contextualizing accessibility: Interaction for blind computer users (Human-Computer Interaction, KTH, 2008).
Sara Ljungblad. Beyond users: Grounding technology in experience (Human-Machine Interaction, Stockholm University, 2008; I was »slutseminarium« opponent).
Jarmo Laaksolahti. Plot, spectacle and experience: Contributions to the design and evaluation of interactive storytelling (Computer and System Sciences, Stockholm University, 2008; I was »slutseminarium« opponent).
Gunnar Kramp. Designing mixed-media devices for support of healthcare professionals (Århus School of Architecture, DK, 2008).
Ramia Mazé. Occupying time: Design, technology and the form of interaction (Interaction Design, Blekinge Technical University, 2007).
Per Linde. Metamorphing: The transformative power of digital media and tangible interaction (Interaction Design, Blekinge Technical University, 2007).
Petter Alexanderson. Adding audibility: Reifying the soundscape of process operators (Informatics, Lund University, 2007; I was »slutseminarium« opponent).
Andreas Lykke-Olesen. Space as interface: Bridging the gap with cameras (Århus School of Architecture, DK, 2007).
Ylva Fernaeus. Let’s make a digital patchwork (Human-Machine Interaction, Stockholm University, 2007; I was »slutseminarium« opponent).
Mikael Jakobsson. Virtual worlds and social interaction design (Informatics, Umeå University, 2006).
Jin Moen. Kinaesthetic movement interaction (Computer Science and Communication, KTH, 2006; I was »slutseminarium« opponent).
Åsa Rudström. Co-construction of hybrid spaces (Computer and System Sciences, Stockholm university, 2005; I was »slutseminarium« opponent).
Tomas Sokoler. Going beoynd the desktop computer with an attitude (Interaction Design, Blekinge technical university, 2004).
Charlotte Wiberg. A measure of fun: Extending the scope of web usability (Informatics, Umeå university, 2003).
Pär Ågerfalk. Information systems actability (Information Science, Linköping university, 2003).
Martin Svensson. Defining, designing and evaluating social navigation (Computer and System Sciences, Stockholm university, 2003).
Theis Meggerle & Odd Steen. IT-kvalitet i praxis (Informatics, Lund university, 2002).
Staffan Björk. Flip zooming: The development of an information visualization technique (Informatics, Göteborg university, 2000).
Henrik Gedenryd. How designers work: Making sense of authentic cognitive activities (Cognitive Science, Lund university, 1998).
External expert (sakkunnig) for the following appointments.
Professor in interaction design with a specialization in physical computing, Malmö University (2017).
Professor in conservation with a specialization in craft science, Göteborg University (2017).
Docent in media technology at Södertörn University College (2016).
Professor in interaction design at Aalto University, Helsinki (2016).
Associate professor (lektor) in informatics with a specialization in human-computer interaction, Karlstad University (2015).
Assisting professor (biträdande lektor) in human-computer interaction at Uppsala University (2015).
Associate professor (lektor) in communication design at Linköping University (2015).
One or more positions as assisting/associate professor in digital aesthetics, culture, media, communication, and interaction design at ITU, Copenhagen (2013).
Professor in interaction design at Göteborg University (2012).
Three positions as associate professor in media technology at Blekinge technical university (2012).
Assisting/associate professor in interaction design at ITU, Copenhagen (2012).
Associate professor in media technology at Södertörn university college (2011).
Professor in design for digital media at Blekinge technical university (2011).
Docent in human-computer interaction at KTH (2011).
Associate professor in computer science at Umeå university (2010).
Assisting/associate professor in interaction design at ITU, Copenhagen (2010).
Docent in computer and system science at Stockholm university (2010).
Associate professor in media technology at Södertörn university college (2010).
Professor in design at Århus School of architecture (2009).
Associate professor in informatics at Högskolan Väst (2009).
Docent in theories and methods for design and use of digital artifacts, University of art and design, Helsinkki (2009).
Docent in software engineering at Blekinge technical university (2009).
Professor in design at Göteborg university (2009).
Promotion to professor in informatics at Umeå university (2008).
Docent in interaction design at the IT university, Göteborg (2008).
Professor in media technology at Södertörn university college (2008).
Six positions as assisting/associate professor at ITU, Copenhagen (2007).
Professor in ubiquitous computing at the IT university, Göteborg (2006).
Associate professor in work studies at Blekinge technical university (2005).
Associate professor in computer science at Skövde university (2004).
Associate professor in HCI at Stockholm university (2003).
Professor in informatics at Lund university (2003).
Professor in human-machine interaction at Stockholm university (2002).
Professor in communication at Roskilde university (2001).
Docent in computer and information science at Stockholm university (2001).
Professor/associate professor in HCI at Luleå technical university (2001).
Associate professor in HCI at Linköping university (1997).
for ACM Trans. Computer-Human Interaction, Int. Journal of Man-Machine Studies, Int. Journal of Design, Human-Computer Interaction, Scandinavian Journal of Information Systems, Digital Creativity.
Book manuscript reviewer
for Pearson Education, MIT Press and Aalborg Universitetsforlag.
Book proposal reviewer
for Morgan Kaufmann and Academic Press.
Member of the review and/or program committee
for international conferences, including CHI (93-97, 99-02, 06, 08, 11, 16), DIS (04, 08), TEI (11), EAD/DRS (06), DRS (14), CADE (04), Nordes (07, 09, 11), SIDeR (12), NordiCHI (00, 06, 08), UITQ (05), DSV-IS (96), ECAI(91), VCHCI (93) and HJCI (92).
for posters at DIS (04).
at Nordes 07.
(where Per Linde and I developed a new format called Design Cases – see video documentation
) and full paper meta-reviewer for NordiCHI 08.
Member of Evaluation Committee proposing recipients of research grants from Besöksnäringens Forsknings- och Utvecklingsfond (BFUF).
Member of Editorial Board for the book series in Cultural Computing from Springer.
External reviewer of research grant applications for the Swedish Council for Working Life and Social Research (FAS), Marcus och Marianne Wallenbergs Stiftelse, Vårdalsstiftelsen, and for Højteknologifonden, DK.
Member of Evaluation Committee proposing recipients of Future Research Leader 2012 personal grants from the Foundation for Strategic Research.
for the peer-reviewed Video Articles
forum of ACM Computers in Entertainment.
Member of national foresight panel for Swedish research strategy in perceptualization.
Member of expert group assessing co-production research grant applications for the Knowledge Foundation.
Member of mentor group for co-production research projects funded by the Knowledge Foundation.
Member of Advisory board (programråd) for Vinnova research programme on ICT use (IKT-användning). Tasks included research grant application evaluations on a regular basis.
Member of Advisory board for Linköping University Electronic Press.
Member of task force at Malmö University on publishing and scientific communication.
Editor for special issue of Artifact on Issues in design research and design research methods. With Yukari Nagai.
Member of strategic panel in Information, communication and system technology software for the Foundation for Strategic Research.
Representative for Malmö University in development of regional growth programme in new media for the Knowledge Foundation.
Chairman of the scientific board for Nita, the National Center for IT Use.
External expert/advisor in the Usable IT project at the Swedish Institute for Systems Development (SISU).
Member of reference group for the department of applied multimedia at the Institute of Media Technology.
Joint editor (with prof. Peter Thomas, UWE, UK) for the book series Usability for Professionals by Springer Verlag.
Invited by professor Gerhard Fischer to spend the summer as visiting researcher in the Department of Computer Science, University of Colorado at Boulder.
The Annual Stimdi Prize from the Swedish Interdisciplinary Interest Group for Human-Computer Interaction. Awarded for »insightful, purposeful and boundary-crossing work: Usability Matters!«
Best Paper Presented award at the second conference of the European Academy of Design, Stockholm, April 1997, for the paper Design for use quality in professional software development.
International formal collaboration
Organized an international closed workshop on Designing for social, emotional and bodily interaction (with Kristina Höök and Katherine Isbister).
Invited to participate in Dagstuhl seminar on The study of visual aesthetics.
Partner in the EC IST project PalCom, involving eleven research and industry sites in six countries.
Invited to participate in Dagstuhl seminar on Aesthetic computing.
Partner in the Esprit project Supreme, involving seven research and industry sites in three countries.
Invited to organize the workshop Knowledge-based support for the user-interface design process at CHI '95 together with Uwe Malinowsky and Kumiyo Nakakoji.
Partner in the Esprit BRA project Amodeus 2, involving twelve research sites in seven countries.
Manager of the Media Design and Image Reproduction group at the division of Media and Information Technology, Linköping University.
Member of Research and PhD Studies board of the Culture and Society Faculty at Malmö University.
Chairman of the Board of Supervisors in New media, public spheres and forms of expression (NMOG HK).
Member of Faculty board (områdesstyrelsen) at K3, Malmö University.
Member of Faculty appointment board (anställningsnämnden) at K3, Malmö University.
PhD student admission coordinator at IDA, Linköping University.
Member of the board of Stimdi (Swedish Interdisciplinary Interest Group for Human-Computer Interaction).
Graduate student representative in the IDA Research board.
Editor of the Stimdi newsletter.
Research grant: 8 800 000 SEK from Formas for three years of work on visualization for planned realignment in coastal areas in the Camel project. With Gunnel Göransson (PI), David Bendz and others.
Research training grant: 3 400 000 SEK from the Wallenberg Autonomous Software and Systems Program (WASP) for four years of study for an industrial PhD student.
Regional development grant: 19 000 000 SEK from Vinnova for three and a half years of work on the Visual Sweden Vinnväxt program. With Anders Ynnerman (PI), Anders Carlsson (process manager) and many others.
Feasibility study grant: 1 000 000 SEK from Vinnova for 8 months of work on opportunities for consumer-oriented products and services based on the Internet of Things. With Kristina Höök and many others.
Research and co-production grant: 1 500 000 SEK from Vinnova for 18 months of work on the Live Music Engagement project. With Markus Wiklander.
Research and co-production grant: Up to 36 000 000 SEK from the Knowledge Foundation (KK-stiftelsen) under the KK-profil programme for up to seven years of work in the research consortium Internet of Things and People. With Paul Davidsson, who did most of the work, and others.
Operations grant: 1 350 000 SEK from Malmö University for the inaugural year (2014) of the research center for Internet of Things and People. With Paul Davidsson and others.
Planning grant: 455 000 SEK from The Knowledge Fundation (KK-stiftelsen) under the SIDUS programme for for developing a grant application in the area of Internet of Sports. With colleagues from SICS (coordinator), Mid Sweden University, Skövde University and Malmö.
Demonstrator grant: 1 000 000 SEK from Vinnova for developing a platform for audience-driven concert booking, in collaboration with three companies. With Markus Wiklander.
Research and co-production grant: 10 900 000 SEK from The Knowledge Foundation (KK-stiftelsen) under the KK Environments programme for three years' work on building Medea collaborative media initiative, a national research environment in new media at Malmö University. With Bo Reimer, Pelle Ehn, Lennart Olausson, Eva Engqvist and others.
Research grant: 200 000 SEK from the Knowledge Foundation (KK-stiftelsen) for a visualization demonstrator on The invisible structures of a corporate organism, in collaboration with IKEA IT.
Research grant: 1 600 000 SEK from the Swedish Agency for Innovation Systems (Vinnova) for two years' work on establishing Malmö New Media Living Lab, in collaboration with six industrial partners. With Per-Anders Hillgren.
Exchange grant: 700 000 SEK from Vetenskapsrådet for hosting a visiting professor in new media at K3 for the academic year 2007/08.
Planning grant: 250 000 SEK from Vinnova for developing an application for a national excellence center in Interaction design: Mediation and remediation, in collaboration with over twenty industrial and non-profit partners. With Pelle Ehn and Bo Reimer.
Research grant: 629 000 EUR from the Information Society Technologies programme of the European Commission for four years' work in the Palpable Computing consortium involving eleven academic and industrial European partners. With Pelle Ehn.
Research grant: 1 200 000 SEK from Stiftelsen Framtidens Kultur for implementation work in the Avatopia
Research grant: 550 000 SEK from Vinnova for two years' participation in the r&d consortium Methods for Content Management in Business, together with three academic and twelve industrial partners.
Development grant: up to 400 000 SEK from the European Commission Regional Fund for research and project development in the Interactive animation studio, Eksjö.
Development grant: 300 000 SEK from the Alfa foundation of FöreningsSparbanken for equipment in the Interactive animation studio, Eksjö.
Research grant: 1 600 000 SEK from the National Board for Industrial and Technical Development (Nutek) for one year's work in the project News media in the year 2003, involving four academic and four industrial partners.
Research grant: 2 150 000 SEK from Nutek for one year's work in the project News media in the year 2003, involving four academic and five industrial partners.
Planning grant: 299 500 SEK from Nutek for the project News media in the year 2003.
Personal research grant: 375 000 SEK from the Center for Industrial Information Technology (Ceniit), Linköping University, for research into professional usability-oriented systems development.
Research grant: 200 000 SEK from Nutek for concluding activities in the project Communication and coordination in iterative systems development.
Planning grant: 50 000 SEK from Ceniit for the development of a usability-engineering research profile.
Research grant: 90 475 ECU for two years' work in the Esprit project 22065 Supreme (Support for the automation of large scale business processes in evolving environments).
Research grant: 700 000 SEK from Nutek for two years' work on the project Communication and coordination in iterative systems development.
Research grant: 350 000 SEK from Nutek for one year's work on the project Communication and coordination in iterative systems development.
Research grant: 852 000 SEK from the Council for Research in Social Science and the Humanities (HSFR) for two years' work on the project Communication of design knowledge.
Planning grant: 50 000 SEK from HSFR for the project Communication of design knowledge.